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Adoption of ICT in Supporting Ideation Skills in Conventional Classroom Settings
Author(s) -
Gísli Þorsteinsson,
Tom Page,
Andrei Niculescu
Publication year - 2010
Publication title -
studies in informatics and control
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.321
H-Index - 22
eISSN - 1841-429X
pISSN - 1220-1766
DOI - 10.24846/v19i3y201010
Subject(s) - computer science , ideation , information and communications technology , psychology , world wide web , cognitive science
This article puts forward a case study of four related lessons, using a Virtual Reality Learning Environment (VRLE) to enhance students’ ideation skills in Innovation Education (IE) in a conventional classroom. The following research questions are answered. 1. How could the VRLE be used with IE material in a conventional classroom? 2. What pedagogical factors influence the innovation process and where the VRLE is used? The lesson content is described and the overall aims, objectives and research questions stated. The specific data collection methods are explained. Subsequently, triangulated findings are reported as categories and results are discussed and analysed.

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