An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Author(s) -
Jianfeng Liu,
Zhigeng Pan,
Xiangcheng Li
Publication year - 2010
Publication title -
computer science and information systems
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.244
H-Index - 24
eISSN - 2406-1018
pISSN - 1820-0214
DOI - 10.2298/csis1001177l
Subject(s) - gesture , computer science , accelerometer , gesture recognition , hidden markov model , process (computing) , artificial intelligence , computer vision , speech recognition , human–computer interaction , operating system
This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use discrete Hidden Markov Model to train and recognize them. Based upon this recognition algorithm, we treat gesture as a method of human-computer interaction and use it in 3D interaction subsystem in VR system named VDOM by following steps: establish Gesture-Semantic Map, train standard gestures, finally do recognition. Experimental results show that the system can recognize input gestures quickly with a reliable recognition rate. The users are able to perform most of the typical interaction tasks in virtual environment by this accelerometer-based device.
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