ATENDERAH: A SERIOUS VIDEOGAME TO ENTERTAIN AND TEACH SKILLS IN ADULTS WITH ADHD
Author(s) -
Laura Patricia Mancera,
Silvia Baldiris,
Ramón Fabregat
Publication year - 2014
Publication title -
ingeniería e innovación
Language(s) - English
Resource type - Journals
eISSN - 2346-0474
pISSN - 2346-0466
DOI - 10.21897/23460466.1463
Subject(s) - psychology , process (computing) , attention deficit hyperactivity disorder , multimedia , computer science , cognitive psychology , clinical psychology , operating system
This paper describes a video game named aTenDerAH, which was created, designed and implemented for attending the needs of adults with Attention Deficit Hyperactivity Disorder (ADHD). The purpose of aTenDerAH is entertains while different cognitive and organizational areas are being taught. aTenDerAH is integrated into an e-learning platform as a recommended tool for students with ADHD which were previously diagnosed with a user modelling process. The videogame was developed using: Unity for the creation of the 3D game and also for the interactive content, Cinema 4D for the creation of the models and animations in 3D, and Photoshop for the creation of textures for the 3D models.
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