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Multi-Bunch Simulations of the ILC for Luminosity Performance Studies
Author(s) -
G. White,
Nick Walker,
Daniel Schulte
Publication year - 2005
Publication title -
osti oai (u.s. department of energy office of scientific and technical information)
Language(s) - English
Resource type - Reports
DOI - 10.2172/878850
Subject(s) - luminosity , throughput , beam (structure) , international linear collider , interaction point , physics , collider , computer science , linear particle accelerator , representation (politics) , optics , particle physics , telecommunications , quantum mechanics , galaxy , detector , politics , law , political science , wireless
To study the luminosity performance of the International Linear Collider (ILC) with different design parameters, a simulation was constructed that tracks a multi-bunch representation of the beam from the Damping Ring extraction through to the Interaction Point. The simulation code PLACET is used to simulate the LINAC, MatMerlin is used to track through the Beam Delivery System and GUINEA-PIG for the beam-beam interaction. Included in the simulation are ground motion and wakefield effects, intra-train fast feedback and luminosity-based feedback systems. To efficiently study multiple parameters/multiple seeds, the simulation is deployed on the Queen Mary High-Throughput computing cluster at Queen Mary, University of London, where 100 simultaneous simulation seeds can be run

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