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Design and the Creation of Representational Artefacts for Interactive Social Problem Solving
Author(s) -
Richard Cooney,
Nifeli Stewart,
Tania Ivanka,
Neal Haslem
Publication year - 2016
Publication title -
proceedings of drs
Language(s) - English
Resource type - Conference proceedings
ISSN - 2398-3132
DOI - 10.21606/drs.2016.289
Subject(s) - sensemaking , computer science , stakeholder , boundary object , visualization , perspective (graphical) , knowledge management , action (physics) , human–computer interaction , service (business) , artificial intelligence , sociology , management , negotiation , social science , physics , quantum mechanics , economy , economics
This paper highlights the role of design and designers in the creation of visual artefacts as boundary objects to be used to facilitate social problem solving. Many problems in human service systems can only be solved by purposive action amongst the stakeholders of the system but each stakeholder has only a partial view of the system. Boundary objects that present a multi-stakeholder perspective can facilitate problem solving by creating representations of the system that are meaningful to all stakeholders. In this study we used sensemaking (often a textual practice) and visualisation to create a high complexity representational artefact to enable shared understandings of an occupational rehabilitation system.

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