An interactive game-based shoulder wheel system for rehabilitation
Author(s) -
Chang,
LiWei Chou,
HsiaoYun Chang
Publication year - 2012
Publication title -
patient preference and adherence
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.885
H-Index - 48
ISSN - 1177-889X
DOI - 10.2147/ppa.s37190
Subject(s) - rehabilitation , attractiveness , population , medicine , physical therapy , anxiety , process (computing) , usability , physical medicine and rehabilitation , applied psychology , human–computer interaction , psychology , computer science , psychiatry , environmental health , psychoanalysis , operating system
Increases in the aging population and in the number of accidents have resulted in more people suffering from physical impairments or disabilities. Rehabilitation therapy thus attracts greater attention as a means of helping patients recover and return to a normal life. With the extremely long and tedious nature of traditional rehabilitation, patients are reluctant to continue the entire process, thus the expected effects of the therapy cannot be obtained. Games are well known to help patients improve their concentration and shift their attention away from the discomfort of their injuries during rehabilitation. Thus, incorporating game technology into a rehabilitation program may be a promising approach.
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom