Indirect Network Effects and the Product Cycle: Video Games in the U.S., 1994-2002
Author(s) -
Matthew T. Clements,
Hiroshi Ōhashi
Publication year - 2004
Publication title -
ssrn electronic journal
Language(s) - English
Resource type - Journals
ISSN - 1556-5068
DOI - 10.2139/ssrn.500922
Subject(s) - product (mathematics) , business , computer science , economics , advertising , mathematics , geometry
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