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E-ENGINEERING: FROM CONCEPT TO REALITY
Author(s) -
Manuel Gericota,
Guillaume Andrieu,
Claire Dalmay,
Majd Ghazi Batarseh,
André Fidalgo,
Paulo Ferreira
Publication year - 2018
Publication title -
edulearn proceedings
Language(s) - English
Resource type - Conference proceedings
eISSN - 2340-1125
pISSN - 2340-1117
DOI - 10.21125/edulearn.2018.0406
Subject(s) - computer science , virtual reality , human–computer interaction
Even before the digital era, the implementation of distance learning in higher education was a reality in many areas. Notwithstanding, the offer of distance higher education courses was not equal in all knowledge areas due to different teaching and learning requirements. The experimental work developed during the learning process in engineering areas is widely recognized as essential for engineering students. However, the remote availableness of this experimental, hands-on, works, typically done in University laboratories designed according to the different teaching subject requirements, was nonexistent. With the advent of remote laboratories, real-time remotely controlled laboratory facilities made possible by the advancements on the Internet network, this limitation disappeared. The concept of e-engineering, a merge between the e-learning concept and the remote laboratories, emerged as a solution to offer distance learning engineering courses without abdicating of the indispensable practical component of any engineering course. Two European projects – the Tempus EOLES project and the ERASMUS+ e-LIVES project – try to bridge the gap between concept and reality by first implementing an accredited higher education engineering course in Electronics and Optics e-Learning for Embedded Systems and then by producing a set of guidelines to help others to be autonomous in the creation of their own eengineering courses.

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