Interaction Using Multiview Representation in a Large-Scale Virtual Environment
Author(s) -
Dahlan Nariman,
Hiroaki Nishino,
Kouichi Utsumiya,
Kazuyoshi Korida
Publication year - 2000
Publication title -
journal of robotics and mechatronics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.257
H-Index - 19
eISSN - 1883-8049
pISSN - 0915-3942
DOI - 10.20965/jrm.2000.p0035
Subject(s) - computer science , representation (politics) , virtual representation , human–computer interaction , virtual reality , scale (ratio) , virtual machine , computer graphics , gesture , computer graphics (images) , interface (matter) , graphics , interaction technique , artificial intelligence , computer vision , physics , bubble , quantum mechanics , maximum bubble pressure method , politics , parallel computing , political science , law , operating system
The evolution of virtual reality and 3D computer graphics has made digital visual simulation increasingly popular. Realistic visual simulation as in urban planning requires large-scale virtual environments using a large number of objects and space expansion. In such large systems, it is difficult to get information on the overall view and status using conventional representation. Effective representation and interaction must be considered for objects in a large-scale virtual environment. We propose large-scale 3D virtual environment interaction using multiview representation incorporating local and global views. Local view displays the detailed environment and global view provides a simple small-scale model of the environment giving users an overall view and status. Gesture interface enables them to directly interact with the model using natural and intuitive actions.
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