Space Interface Device for Artificial Reality – SPIDAR –
Author(s) -
Makoto Sato,
Yukihiro Hirata,
Hiroshi Kawarada
Publication year - 1997
Publication title -
journal of robotics and mechatronics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.257
H-Index - 19
eISSN - 1883-8049
pISSN - 0915-3942
DOI - 10.20965/jrm.1997.p0177
Subject(s) - computer science , interface (matter) , human–computer interaction , space (punctuation) , object (grammar) , sight , virtual reality , virtual space , work (physics) , virtual image , artificial intelligence , virtual machine , computer vision , simulation , engineering , mechanical engineering , physics , bubble , astronomy , maximum bubble pressure method , parallel computing , operating system
In order to realize a human interface for the efficient modeling of three-dimensional shapes over the computer, it is necessary to create an environment in which shape models can be manipulated in the same way as their actual three-dimensional objects. Such an environment is called a virtual work space. In case that a human manipulates an object with his or her own hands, that person unconsciously uses the sensations, such as those of sight, touch, and force. In order to compose a virtual work space, it is important that information on such sensations be given comprehensively to a human. Moreover, it is necessary that all this information be generated artificially through computer processing. On the basis of these observations, the present paper newly proposes a space interface device SPIDAR as an input/output device necessary for composing a virtual work space. This device can not only obtain information on the positions of end-effectors but also provide information concerning the sensation of force to the end-effectors. Furthermore, an experiment is carried out for investigating the effect of information concerning the sensation of force on the direct manipulability of three-dimensional shapes in this virtual work space, and its effectiveness is verified.
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