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An Influence of Player’s Ballot-Weight Changing in Consultation Algorithm
Author(s) -
Keisuke Touma,
Satoshi Endo,
Naruaki Toma,
Yuhei Akamine,
andKoji Yamada
Publication year - 2013
Publication title -
journal of advanced computational intelligence and intelligent informatics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.172
H-Index - 20
eISSN - 1343-0130
pISSN - 1883-8014
DOI - 10.20965/jaciii.2013.p0707
Subject(s) - computer science , ballot , algorithm , function (biology) , selection (genetic algorithm) , value (mathematics) , computer game , artificial intelligence , voting , machine learning , multimedia , politics , political science , law , evolutionary biology , biology
The validity of the consultation algorithm is shown in computer shogi. The consultation algorithm determines a move by votes of computer shogi players. In this research, we discuss a method that changes player vote weights during a game. To change player vote weights, we use the selection history of the move and the evaluation function value. Experimental results suggests the validity of our proposed method.

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