Massive Multiagent-Based Urban Traffic Simulation with Fine-Grained Behavior Models
Author(s) -
Hiromitsu Hattori,
Yuu Nakajima,
Shohei Yamane
Publication year - 2011
Publication title -
journal of advanced computational intelligence and intelligent informatics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.172
H-Index - 20
eISSN - 1343-0130
pISSN - 1883-8014
DOI - 10.20965/jaciii.2011.p0233
Subject(s) - computer science , viewpoints , distributed computing , traffic simulation , crowd simulation , scale (ratio) , work (physics) , agent based model , multi agent system , human–computer interaction , simulation , artificial intelligence , computer security , transport engineering , microsimulation , engineering , mechanical engineering , art , physics , quantum mechanics , visual arts , crowds
As it is getting easier to obtain reams of data on human behavior via ubiquitous devices, it is becoming obvious that we must work on two conflicting research directions for realizing multiagent-based social simulations; creating large-scale simulations and elaborating fine-scale human behavior models. The challenge in this paper is to achieve massively urban traffic simulations with fine-grained levels of driving behavior. Toward our objective, we show the design and implementation of a multiagent-based simulation platform, that enables us to execute massive but sophisticated multiagent traffic simulations. We show the capability of the developed platform to reproduce the urban traffic with a social experiment scenario. We investigate its potential to analyze the traffic from both macroscopic and microscopic viewpoints.
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