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Empty Room, how to compose and spatialize electroacoustic music in VR in ambisonic and binaural
Author(s) -
Christine Webster,
François Garnier,
Anne Sédès
Publication year - 2017
Publication title -
international journal of virtual reality
Language(s) - English
Resource type - Journals
eISSN - 2727-9979
pISSN - 1081-1451
DOI - 10.20870/ijvr.2017.17.2.2889
Subject(s) - spatialization , ambisonics , binaural recording , virtual reality , human–computer interaction , computer science , electroacoustic music , multimedia , presentation (obstetrics) , computer graphics (images) , musical , loudspeaker , engineering , art , speech recognition , visual arts , medicine , literature , electrical engineering , radiology
Presentation of the Empty Room project, dedicated to the exploration of new musical composition and spatialization methods in virtual 3D spaces developped on multiplayer or mono player technologies such as Second Life, Open Simulator and Unity 3D, using the latest video game and virtual reality technologies.

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