Control of Kinesthetic Haptic Interfaces in VR Applications
Author(s) -
R. Williams
Publication year - 1997
Publication title -
international journal of virtual reality
Language(s) - English
Resource type - Journals
eISSN - 2727-9979
pISSN - 1081-1451
DOI - 10.20870/ijvr.1997.3.1.2617
Subject(s) - haptic technology , kinesthetic learning , teleoperation , wrench , cartesian coordinate system , virtual reality , computer science , task (project management) , simulation , moment (physics) , telerobotics , control theory (sociology) , engineering , artificial intelligence , robot , control (management) , mathematics , mechanical engineering , physics , mathematics education , geometry , systems engineering , classical mechanics , mobile robot
Cartesian control algorithms are presented for six degree of freedom (6-DOF) force-reflecting hand-controllers (FRHCs) used for simultaneous operator position/orientation (or rate) commands to a virtual reality (VR) system and virtual force/moment kinesthetic reflection to the operator. The commands and kinesthetic feedback are transferred in Cartesian space. The task force/moment (wrench) dominates while features are provided to reduce operator loading: virtual payload and FRHC gravity compensation, input channels to easily separate 6-DOF inputs with one hand, constant-force return-to-center, and FRHC damping to improve relative stability. In experimental implementation, the "VR system" was a real remotely located teleoperated robotic system with real sensed task wrenches. Experimental results show that the algorithms are effective for reduced contact wrenches and increased telepresence quality in practical tasks. The methods in this paper are suitable for kinesthetic haptic display in virtual environments.
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