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Teaching groupwork at a distance using an asynchronous online role-play
Author(s) -
Joanne Levine
Publication year - 2013
Publication title -
groupwork
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.103
H-Index - 8
eISSN - 1746-6091
pISSN - 0951-824X
DOI - 10.1921/gpwk.v23i1.756
Subject(s) - asynchronous communication , experiential learning , distance education , best practice , thematic analysis , online teaching , psychology , asynchronous learning , online learning , work (physics) , group work , medical education , pedagogy , mathematics education , multimedia , teaching method , computer science , synchronous learning , cooperative learning , qualitative research , sociology , engineering , medicine , management , computer network , social science , mechanical engineering , economics
Given the proliferation of online groups and growth in distance learning, there is a pressing need to develop best practices for teaching group work online. The following paper explores the implementation of an asynchronous role-play exercise conducted in online undergraduate classes about group work. The overall purposes were to help students learn about group stages and dynamics through participating in an experiential exercise and further develop their knowledge about online groups. Thematic analyses of students’ reflections on their online role-play experience are discussed, considerations regarding the complex role of the instructor are explored, educational benefits and related challenges are analyzed, and guidelines are presented to facilitate best practices when implementing an online role-play exercise.

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