z-logo
open-access-imgOpen Access
Spatial reference frame based user interface design in the virtual reality game design (P)
Author(s) -
Yaqin Fu,
Qi Li
Publication year - 2020
Publication title -
proceedings
Language(s) - English
Resource type - Conference proceedings
ISSN - 2326-3261
DOI - 10.18293/dmsviva20-020
Subject(s) - computer science , human–computer interaction , virtual reality , interactivity , interface (matter) , user experience design , user interface , focus (optics) , frame (networking) , user interface design , task (project management) , natural user interface , multimedia , engineering , telecommunications , bubble , maximum bubble pressure method , operating system , physics , systems engineering , parallel computing , optics

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom