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Internet Based Distributed Collaborative Environment For Engineering Education And Design
Author(s) -
Qiuli Sun,
Kurt Gramoll
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--9467
Subject(s) - computer science , the internet , object (grammar) , world wide web , multimedia , collaborative engineering , session (web analytics) , rich internet application , engineering , artificial intelligence , operations management , work in process
This paper proposes a Virtual City framework to investigate Internet-based distributed collaborative environment for engineering education and design. This framework includes a 3D virtual world, an online database, multiple multimedia modules, and a distributed collaborative geometric modeling module. An important part of this 3D virtual world is that all structures are viewable over the Internet. These structures are created and deposited into the virtual world using Internet-based multimedia modules. The multimedia modules are tied together through the 3D virtual world since each multimedia module covers one specific engineering topic in the world, such as traffic engineering, steel structure, surveying, soil, consolidation, and structural analysis. An online database is utilized to manage changeable information such as user account information and design information. The reason to choose an online database instead of normal text files is that it is more efficient to save, update, and delete data. The distributed collaborative geometric modeling module can be used to design simple structures and deposit them into the 3D virtual world. Employing the geometric modeling module, users in the same group can work on the same geometric object at different locations. Real-time information sharing and real-time manipulation of the same design object are implemented. Real-time text-based chat room is also integrated to support communication between group members. These features are the key requirements of distributed collaborative concept. Interactivity, 3D visualization, encouragement of teamwork are emphasized in the Virtual City. Multiple Internet-based technologies are used in the development of the Virtual City framework. These technologies include Java, Java 3D, VRML, Director Shockwave, Perl, ASP, SQL, JavaScript, SQL database server. These technologies are chosen because they are well defined, inexpensive and used extensively for Internet-based applications.

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