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Implementation Of A Low Budget, Raster Based, 3 D Motion Capture System Using Custom Software And Modern Video Tracking Technology
Author(s) -
W. Scott Meador,
Carlos Morales
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--9349
Subject(s) - motion capture , computer science , match moving , disk formatting , software , video tracking , facial motion capture , scripting language , animation , raster graphics , automatic identification and data capture , computer graphics (images) , motion (physics) , computer vision , video processing , operating system , feature extraction , face detection , facial recognition system
This paper details the implementation of a system developed to generate 3D motion capture data through the analysis of raster based motion video. The system’s general procedure includes acquiring video, processing the raster data to raw motion data through motion tracking technology, formatting the raw data into various useable forms using custom software, importing it to 3D animation software via custom scripts and then applying it to 3D geometry. The purpose of the project is to use the realism and efficiencies that motion capture provides, but without the high cost of traditional motion capture equipment. Though this system may not always provide the resolution or possibility for real time applications that traditional motion capture can, it does allow users to apply real-world motion to virtual objects in an efficient manner.

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