A Web Based Interactive Problem Solver For Enhancing Learning In Engineering Mechanics
Author(s) -
H. Pašić,
Gregory Kremer,
Bhavin V. Mehta
Publication year - 2020
Publication title -
papers on engineering education repository (american society for engineering education)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--8843
Subject(s) - solver , computer science , visualization , applied mechanics , curriculum , session (web analytics) , process (computing) , active learning (machine learning) , learning environment , problem solver , problem based learning , multimedia , mathematics education , software engineering , artificial intelligence , world wide web , mathematics , engineering , mechanical engineering , programming language , psychology , pedagogy
Many entry-level engineering students arrive at the Engineering Mechanics courses deficient in the rigorous problem solving skills that are required for success in the engineering curriculum. Additionally, many students have difficulties visualizing the motions and evaluating the physical realism of their numerical results. The standard lecture/homework/exam course setup does not compensate for these student deficiencies, leading to a situation where some students just “get through” the engineering mechanics courses without developing a real “feel” for dynamics. Further, the focus of Engineering Mechanics textbooks on simplified problems that can be solved by hand does not truly prepare students to solve real-world dynamics problems. We believe that a student-centered learning environment would be a valuable addition to entry-level engineering courses, and that this learning environment should be problem-based for motivational purposes, should involve interactive visual displays of inputs and outputs to improve visualization skills, and should stress active learning paired with forced reflection to increase student understanding of good problem-solving methods. This paper describes an ongoing process of course and curricular review that has resulted in the development of a web-based learning environment (the Interactive Problem Solver) to supplement traditional instructional methods in an undergraduate Dynamics course. The Interactive Problem Solver, which is still under development, is being designed 1) to help students learn (and practice) rigorous problem solving skills, 2) to help students develop an ability to understand and evaluate mathematical models and results in the context of physical reality, and 3) to provide a forum for instructors to evaluate the impact of various features of a learning environment on student learning of tasks (problem solving skills) and concepts.
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