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Object Oriented Programming For Freshmen Computer Engineers (And Their Professors)
Author(s) -
Mark J. Sebern
Publication year - 2020
Publication title -
papers on engineering education repository (american society for engineering education)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--6717
Subject(s) - computer science , class (philosophy) , session (web analytics) , curriculum , object oriented programming , object (grammar) , software , software engineering , software development , point (geometry) , programming language , world wide web , artificial intelligence , pedagogy , sociology , geometry , mathematics
For practicing computer engineers, the object model has become increasingly important. Recognizing this fact, elective courses in object-oriented programming (OOP) have been offered a number of years. At some point, however, it becomes desirable to integrate this technology throughout the computer engineering curriculum. Such an effort raises many questions, such as language selection and topic sequence. Some faculty members, comfortable with traditional software development techniques, have concerns about making the transition. At the Milwaukee School of Engineering, we decided to go ahead. Based on input from stakeholders, including our industrial constituency, C++ was chosen as the primary language. Faculty and staff were offered a ten-week course in object concepts and C++, and many chose to participate. As a first step, we converted two freshman software courses from C to C++, and from a focus on structured programming to an object-oriented approach. The first course concentrates on programming basics and the use of existing class libraries, while the second introduces software design and class implementation. Some lab projects involve the development of traditional stand-alone "console mode" programs from scratch, while others incorporate pre-written graphical user interfaces and class libraries. The latter projects are popular with students, since they resemble contemporary software products. An added bonus is the firsthand experience of the benefits of software reuse. Introduction The computer engineering curriculum at the Milwaukee School of Engineering (MSOE) incorporates a series of software courses, beginning with introductory programming and progressing through software design, data structures, graphics, numerical methods, operating systems, software engineering, and other topics. While students use a variety of programming languages in these courses, one primary language has traditionally been emphasized. The choice of primary programming language has been based on teaching objectives, available technology, and recommendations from various constituencies (employers, industrial partners, and alumni). In recent years, we have focused on the C programming language, with significant success. However, in light of industry and technology trends, we became convinced that a switch to an object-oriented language was desirable.

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