Game Development Is More Than Programming
Author(s) -
Bruce R. Maxim
Publication year - 2020
Publication title -
2006 annual conference and exposition proceedings
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--452
Subject(s) - computer science , video game development , game programming , programming language , game developer , human–computer interaction , game design , game design document
Game development generates a great deal of excitement among undergraduate computing students. Many students are disappointed to find that they will not learn how to build computer games in their required computing courses. The author created a two-semester sequence of courses focusing on the application of software engineering principles to the design and implementation of computer games. These courses build on the material covered in the first course on software engineering taken by junior level students. This paper summarizes the content of these courses and the author’s experiences in teaching game design during the past six years.
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