Ray Tracing For Undergraduates
Author(s) -
Steven D. Gribble
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--4066
Subject(s) - ray tracing (physics) , rendering (computer graphics) , computer science , raster graphics , tracing , computer graphics (images) , computer graphics , beam tracing , global illumination , graphics , multimedia , distributed ray tracing , programming language , physics , quantum mechanics
The computer graphics research community has recently renewed its interest in ray tracing, an image synthesis algorithm that simulates the interaction of light with an environment to generate highly realistic images (Figure 1). Recent hardware trends and algorithmic developments make the technique competitive with raster-based algorithms, and some suggest that ray tracing will begin to dominate interactive rendering in coming years.
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