Computing Across Curricula
Author(s) -
Amy Craig,
Lisa Bullard,
Jeffrey A. Joines,
Thomas Miller,
Carolyn S. Miller,
Dianne Raubenheimer,
George N. Rouskas,
Larry Silverberg,
Eric Wiebe
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--3471
Subject(s) - curriculum , computer science , premise , end user computing , computational thinking , engineering education , mathematics education , knowledge management , engineering management , artificial intelligence , utility computing , pedagogy , engineering , psychology , cloud computing , linguistics , philosophy , operating system , cloud computing security
Today’s somewhat disjointed approach to discipline-specific computing and generic computer literacy does not accurately mirror the knowledge, skills, and abilities needed by the engineer of the future global workplace. Computing in the workplace is pervasive and involves many complex tools, many approaches to problem solving, strategic decision making, and synthesis. Knowledge, comprehension, and application are no longer enough for one to be labeled highly competent in computing. A successful engineer will need a mastery of computing applicable to the higher level cognitive skills of analysis, synthesis, and evaluation, as well. To prepare students for pervasive, advanced computing in the workplace, we must begin to think in terms of pervasive, advanced computing in their education. This premise served as the basis for a project funded by the National Science Foundation CISE Pathways to Revitalized Undergraduate Computing Education (CPATH) initiative in 2007. The project is being carried out by the authors comprised of a multidisciplinary team of faculty from six departments in the College of Engineering and one from the College of Education at North Carolina State University. The project has two overarching goals: (1) create a computational thinking thread in the engineering curriculum that spans from the freshman to senior years and bridges the divide between freshman year computing and computing in upper-level classes, and (2) enable students to take computing competency to the next level, where they are able to perform high-level computing tasks within the context of a discipline. The first phase of the project entails the establishment of an academe-industry community in which stakeholders from a broad range of disciplines will convene to discuss the challenges and opportunities inherent in transforming the undergraduate computing education, and to identify and implement creative strategies to do so. The “Computing Across Curricula” (CAC) community is modeled after a nationally recognized program that promotes writing across the curriculum and includes involvement from a number of local industry leaders. To ensure that the goals and objectives of the project are met successfully, a detailed assessment process is an integral part of the ongoing activities. One research and assessment method being employed is the Delphi method. This formal communication process is used to gather consensus among faculty, industry leaders, and students in an effort to identify sets of computational skills vital for engineering professionals. Descriptions and reflections of the first year of project activities will be presented as well as plans for future activities. Preliminary assessment data will also be available.
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