Board 156: Making Inspired by Nature: Engaging Preservice Elementary Teachers and Children in Maker-centered Learning and Biomimicry
Author(s) -
Douglas Williams,
Aimee Barber,
Peter Sheppard
Publication year - 2020
Publication title -
papers on engineering education repository (american society for engineering education)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--32274
Subject(s) - creativity , curiosity , biomimetics , mathematics education , context (archaeology) , psychology , pedagogy , computer science , sociology , artificial intelligence , social psychology , paleontology , biology
Douglas Williams, Ph.D., is Director of the Center for Innovative Learning and Assessment Technologies (CILAT) at UL Lafayette and a professor of educational technology in the College of Education. Dr. Williams holds bachelors and masters degrees in computer science and a Ph.D. in educational technology. He has more than 30 years’ experience as a programmer, was a member of the team that developed Rigglefish, a web-based game for engaging middle and high school children in scientific inquiry and genetics. RiggleFish won 1st Place in the 2011 Adobe Design Achievement Award, Innovation in Interactive Media category and a gold medal in the 2011 International Serious Play Awards competition. His research lies in the area of educational robotics, computer-based problem-based learning, educational games, situated cognition, assessment, making in education, thinking strategies in the design-centered classroom.
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