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Project-Based Learning Among Engineering Students During Short-Form Hackathon Events
Author(s) -
Paul Horton,
Shawn Jordan,
Steven Weiner,
Micah Lande
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--30901
Subject(s) - computer science , project based learning , teamwork , matriculation , hacker , ingenuity , event (particle physics) , collaborative learning , curriculum , software engineering , engineering management , knowledge management , mathematics education , engineering , psychology , computer security , pedagogy , physics , neoclassical economics , quantum mechanics , political science , law , economics
Collaborative hackathons give undergraduate engineering students an opportunity to work in small teams to solve technical design challenges in a severely constrained time period. These events approximate project-based learning environments by giving students the opportunity to learn new technical skills through projects of their choosing. Project-based learning classes often face problems with class time usage and students having difficulties understanding learning objectives. Hackathons may provide insight on how to improve the implementation of projectbased learning curricula while increasing student interest and engagement.

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