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WIP: Introducing Active Learning in a Software Engineering Course
Author(s) -
Bruce R. Maxim,
Sushil Acharya,
Stein Brunvand,
Marouane Kessentini
Publication year - 2018
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--29132
Subject(s) - capstone , capstone course , active learning (machine learning) , experiential learning , project based learning , internship , computer science , engineering management , engineering education , software walkthrough , software engineering , learning styles , software , software development , engineering , mathematics education , medical education , artificial intelligence , software construction , psychology , programming language , medicine , algorithm
This paper describes the authors’ experiences introducing active learning opportunities in junior level software engineering courses. The project team critically examined existing software engineering courses at our institutions and created new active learning style instructional materials for selected course topics. We devised delivery strategies that incorporated academic research findings and industry best practices. Based on our assessment data, we believe that students participating in the activities created for our courses are better equipped with fundamental theoretical knowledge and invaluable hands-on experiences that can measurably increase their ability to contribute to the software industry.

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