Educational Effectiveness of Virtual Reality Games Promoting Metacognition and Problem-solving
Author(s) -
Ying Tang,
Sachin Shetty,
Xiufang Chen
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--21253
Subject(s) - computer science , context (archaeology) , metacognition , curriculum , mathematics education , virtual reality , multimedia , pedagogy , human–computer interaction , psychology , cognition , neuroscience , paleontology , biology
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom