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Classroom Games and Activities that Motivate Exploration of Foundational Understandings of Mathematics Concepts while Inadvertently Scaffolding Computational Thinking and Engineered Design
Author(s) -
Sharie Kranz,
Catherine Tabor,
Art M. Duval,
Kien H Lim,
Amy Wagler,
Eric Freudenthal
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--21073
Subject(s) - computational thinking , mathematics education , context (archaeology) , class (philosophy) , computer science , mathematics , artificial intelligence , paleontology , biology
Kien H. Lim is a mathematics educator at UTEP. His research interests are on students’ problem-solving disposition (impulsive versus analytic) and instructional strategies to advance their ways of thinking (the use of prediction items and classroom voting with clicker technology; the use of mathematical tasks to provoke students’ intellectual need for the concepts they are expected to learn). He is also involved in the iMPaCT-STEM project to investigate the use of programming activities to foster student learning of foundational algebraic concepts.

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