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Improving Student Attitudes Toward the Capstone Laboratory Course Using Gamification
Author(s) -
Daniel Burkey,
Daniel Anastasio,
Aravind Suresh
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--19732
Subject(s) - reputation , computer science , capstone , capstone course , mindset , context (archaeology) , action (physics) , affect (linguistics) , mathematics education , psychology , artificial intelligence , algorithm , paleontology , social science , physics , communication , quantum mechanics , sociology , biology
Daniel Burkey is the associate head of the Chemical and Biomolecular Engineering department at the University of Connecticut. He received his B.S. in Chemical Engineering from Lehigh University in 1998, and his M.S.C.E.P. and Ph.D. in Chemical Engineering from the Massachusetts Institute of Technology in 2000 and 2003, respectively. His primary areas of interest are chemical vapor deposition and engineering pedagogy.

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