Game Effectiveness of Power Ville in Promoting Science and Engineering Design
Author(s) -
Ying Tang,
Sachin Shetty,
Kauser Jahan,
John Henry,
S. Keith Hargrove,
Talbot Bielefeldt
Publication year - 2020
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--19646
Subject(s) - power (physics) , computer science , architectural engineering , engineering , quantum mechanics , physics
This paper presents a virtual reality (VR) game, Power Ville, which aims to infuse cyberinfrastructure (CI) learning experiences into the pre-engineering classrooms and to promote science and engineering design. The design and implementation of the game are described in detail with the focus on the CI features, metacognitive strategies, context-oriented approaches as well as their seamless integration into core game play.
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom