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Interactive Learning Tools: Animating Statics
Author(s) -
Nancy Hubing
Publication year - 2020
Publication title -
papers on engineering education repository (american society for engineering education)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.18260/1-2--10367
Subject(s) - computer science , animation , interactivity , session (web analytics) , presentation (obstetrics) , statics , multimedia , scope (computer science) , class (philosophy) , human–computer interaction , programming language , computer graphics (images) , artificial intelligence , world wide web , physics , classical mechanics , medicine , radiology
Computer-based modules for engineering instruction must be concise, flexible, educational and engaging in order to effectively supplement traditional classroom teaching tools. A computer example that takes more time than a chalkboard presentation is not likely to be useful in today’s engineering classroom. Flexible navigation is necessary so that the instructor can quickly and easily respond to student questions. Useful modules must also improve problem-solving skills or clarify troublesome concepts in order to be considered worthy of inclusion in the limited class time available. Finally, and perhaps most importantly, effective computer-based modules must meet the challenge of holding the student’s attention. This paper focuses on the development and improvement of computer-based interactive modules for statics instruction. The modules were created using an animation package (Flash ® ) so that concepts such as sectioning of trusses and the generation of shear and moment diagrams can be presented in an intuitive and interactive manner. The modules are able to represent dynamic and abstract aspects of these concepts in a way that is not possible with traditional instructional tools. The paper also discusses the use of feedback from instructors and students to improve the interactivity and scope of the modules.

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