z-logo
open-access-imgOpen Access
Psychasthenia Studio and the Gamification of Contemporary Culture
Author(s) -
Victoria Szabo
Publication year - 2018
Publication title -
media and communication
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.804
H-Index - 19
ISSN - 2183-2439
DOI - 10.17645/mac.v6i2.1351
Subject(s) - conversation , studio , witness , context (archaeology) , sociology , expression (computer science) , aesthetics , representation (politics) , visual arts , meaning (existential) , contemporary art , media studies , art , epistemology , computer science , linguistics , communication , art history , philosophy , history , law , performance art , political science , archaeology , politics , programming language
What does it mean to say that Games Matter within a new media art context? Conversely, what contributions can artists and scholars exploring the medium make to the cultural conversation around their use and meaning? This contribution highlights the ways in which our interdisciplinary art collective, Psychasthenia Studio , has addressed the cultural effects of games and gamification as they have evolved over the last decade, using a series of videogame art projects as the medium of expression and critique. As Mary Flanagan (2009) suggested in Critical Play , “games carry beliefs within their representation systems and mechanics” (p. 4). Through their thematic content and interaction design, the three videogames developed by us in the interdisciplinary Psychasthenia Studio between 2009‒2017 draw attention to those beliefs as they exist not only in the games themselves, but also more broadly in an increasingly gamified contemporary culture. Psychasthenia Studio simultaneously intervenes in the discussion around games in society and pushes the boundaries of what constitutes new media art practice today. By playing the Psychasthenia games, our hope is that users both co-author and witness their own participation in the system.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom