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A HMD-Based Virtual Reality Driving Simulator
Author(s) -
Ronald R. Mourant,
Maria T. Schultheis
Publication year - 2001
Language(s) - English
Resource type - Conference proceedings
DOI - 10.17077/drivingassessment.1061
Subject(s) - virtual reality , computer science , frame rate , driving simulator , graphics , frame (networking) , simulation , computer graphics (images) , simulator sickness , computer graphics , human–computer interaction , artificial intelligence , telecommunications
Recent advances in optics, helmet-mounted display (HMD) design, 3D graphics chips, and processes for personal computers have combined to make HMD based virtual reality driving simulators available at low cost. A HMD with a resolution of 1,024 by 768 with a field of view of 50 deg diagonally is now available for about $20,000. A graphics processor that can render large databases at fast frame rates costs only $400. Personal computers can now support multiple processors that run over 1 Gigahertz. The authors discuss visual concerns with a HMD, choosing a HMD for a driving simulator, HMDs compared with fixed displays, consequences of improved frame rates, autonomous vehicles, and the use of a HMD based driving simulator for studying drivers who have cognitive impairments.

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