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Transfer Learning through Analogy in Games
Author(s) -
Hinrichs Thomas R.,
Forbus Kenneth D.
Publication year - 2011
Publication title -
ai magazine
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.597
H-Index - 79
eISSN - 2371-9621
pISSN - 0738-4602
DOI - 10.1609/aimag.v32i1.2332
Subject(s) - analogy , transfer of learning , computer science , domain (mathematical analysis) , artificial intelligence , transfer (computing) , natural language processing , mathematics , linguistics , mathematical analysis , philosophy , parallel computing
We report on a series of transfer learning experiments in game domains, in which we use structural analogy from one learned game to speed learning of another related game. We find that a major benefit of analogy is that it reduces the extent to which the source domain must be generalized before transfer. We describe two techniques in particular, minimal ascension and metamapping, that enable analogies to be drawn even when comparing descriptions using different relational vocabularies. Evidence for the effectiveness of these techniques is provided by a large‐scale external evaluation, involving a substantial number of novel distant analogs.

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