A Game Theoretic Approach to Swarm Robotics
Author(s) -
Sidney Givigi,
Howard M. Schwartz
Publication year - 2006
Publication title -
applied bionics and biomechanics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.397
H-Index - 23
eISSN - 1754-2103
pISSN - 1176-2322
DOI - 10.1533/abbi.2005.0021
Subject(s) - swarm robotics , robotics , artificial intelligence , swarm behaviour , computer science , human–computer interaction , engineering , robot
In this article, we discuss some techniques for achieving swarm intelligent robots through the use of traits of personality. Traits of personality are characteristics of each robot that, altogether, define the robot's behaviours. We discuss the use of evolutionary psychology to select a set of traits of personality that will evolve due to a learning process based on reinforcement learning. The use of Game Theory is introduced, and some simulations showing its potential are reported
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