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Social Comics: A Casual Authoring Game
Author(s) -
Paul Lapides,
Ehud Sharlin,
Mário Costa Sousa
Publication year - 2011
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/hci2011.55
Subject(s) - comics , casual , video game , computer science , multimedia , game design , comic strip , game mechanics , video game design , game developer , game art design , human–computer interaction , artificial intelligence , political science , law
We present Social Comics, a casual video game that allows players to act in short comic strips that they create. We designed Social Comics to be a fast paced game that engages the audience and players equally, in an effort to adapt it for parties and social gatherings. We motivate Social Comics with a design framework for video games that combines three gameplay elements: sociability, physicality, and authoring. We believe that the combination of these three gameplay elements in video games will allow collocated players to enjoy game experiences that are socially rich, inclusive and creatively empowering. Our paper describes the design and implementation of Social Comics as well as the results of a user study evaluating the game.

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