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A Gamification Framework for Enhancing Search Literacy
Author(s) -
Ioannis Karatassis
Publication year - 2015
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/fdia2015.2
Subject(s) - the internet , computer science , domain (mathematical analysis) , literacy , information literacy , world wide web , measure (data warehouse) , work (physics) , information retrieval , psychology , engineering , pedagogy , data mining , mathematics , mathematical analysis , mechanical engineering
Recent studies reveal that the overall search literacy leaves something to be desired and that the most people overestimate their skills in the domain of Web search. In this paper, a gamification framework is introduced that aims at increasing the search literacy within a ludic environment to support Internet users in being more successful in their daily search sessions. Furthermore, the paper presents plans for future work that strive for answering whether the search literacy can be improved by applying the presented approach and how we can detect and especially measure such an improvement.

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