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Designing an Augmented Reality Exhibition: Leonardo's Impossible Machines
Author(s) -
Nick Lambert,
Mike Smith,
Jazz Rasool
Publication year - 2020
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/eva2020.49
Subject(s) - exhibition , augmented reality , computer science , process (computing) , visual arts , art history , art , computer graphics (images) , human–computer interaction , programming language
This paper discusses the origins, development and results of the animated and augmented reality aspects of the exhibition ‘Leonardo’s Impossible Machines’ that was developed at Ravensbourne University London and Birkbeck, University of London, with support from the Museo Galileo. The exhibition included novel reconstructions and visualisations of Leonardo’s perpetual motion machines from the Codex Forster, and the process is explained here, along with the challenges of mounting a combined physical and AR show.

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