Costume Embedded Haptics with Virtual Reality for Immersive Storytelling
Author(s) -
Bushra Burge
Publication year - 2018
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/eva2018.25
Subject(s) - haptic technology , wearable computer , storytelling , virtual reality , computer science , human–computer interaction , augmented reality , perception , multimedia , immersion (mathematics) , wearable technology , computer mediated reality , haptic perception , mixed reality , simulation , psychology , art , narrative , literature , mathematics , neuroscience , pure mathematics , embedded system
Haptic interaction within the virtual world has been applied in novel ways for over 20 years (Srinivasan & Basdogan 1997). Over the decades there have been many variations of haptic peripherals to enhance virtual multisensory stories, gaming and experiences. For example, the recent ‘wearable’ Wolverine glove, which grasps in VR (Choi et al. 2018) or the commercially available augmented bass wearable (Drempetic & Potter 2018).
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