NARRATING THE PAST: VIRTUAL ENVIRONMENTS AND NARRATIVE
Author(s) -
Roma Patel,
Deborah Tuck
Publication year - 2008
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/eva2008.28
Subject(s) - narrative , interactivity , mill , immersion (mathematics) , george (robot) , aesthetics , computer science , visual arts , history , art , multimedia , literature , artificial intelligence , archaeology , mathematics , pure mathematics
This paper explores how traditional narrative language used in film and theatre can be adapted to create interactivity and a greater sense of presence in the virtual heritage environment. It focuses on the fundamental principles of narrative required to create immersion and presence and investigates methods of embedding intangible social histories into these environments. These issues are explored in a case study of Greens Mill in the 1830’s, interweaving the story of the reform bill riots in Nottingham with the life of George Green, mathematician and proprietor of the Mill.
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