Living in Second Life versus Acting in Flash Mob Re Thinking Place through Virtual and Urban Play
Author(s) -
Aikaterini Antonopoulou
Publication year - 2010
Publication title -
electronic workshops in computing
Language(s) - English
Resource type - Conference proceedings
ISSN - 1477-9358
DOI - 10.14236/ewic/create2010.37
Subject(s) - perception , action (physics) , computer science , flash (photography) , human–computer interaction , digital media , multimedia , sociology , aesthetics , psychology , world wide web , visual arts , art , physics , quantum mechanics , neuroscience
The aim of this paper is to display the ways in which an online digital game and an urban action may serve as media to explore how people realize and experience place. After briefly describing the way that these two practices operate, it studies how they relate to individuals' perception of the contemporary environment and finally it raises questions concerning the concept of place.
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