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Spanning Tree Game as Prim Would Have Played
Author(s) -
András London,
András Pluhár
Publication year - 2018
Publication title -
acta cybernetica
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.143
H-Index - 18
eISSN - 2676-993X
pISSN - 0324-721X
DOI - 10.14232/actacyb.23.3.2018.12
Subject(s) - game tree , combinatorics , spanning tree , tree (set theory) , computer science , combinatorial game theory , mathematics , theoretical computer science , mathematical economics , sequential game , game theory
In this paper, we investigate special types of Maker-Breaker games defined on graphs. We restrict Maker's possible moves that resembles the way that was introduced by Espig, Frieze, Krivelevich and Pedgen [9]. Here, we require that the subgraph induced by Maker's edges must be connected throughout the game. Besides the normal play, we examine the biased and accelerated versions of these games.

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