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Game Strategies of Ship in the Collision Situations
Author(s) -
Józef Lisowski
Publication year - 2014
Publication title -
transnav the international journal on marine navigation and safety of sea transportation
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.253
H-Index - 5
eISSN - 2083-6481
pISSN - 2083-6473
DOI - 10.12716/1001.08.01.08
Subject(s) - computer science , trajectory , matlab , software , collision , payment , game theory , process (computing) , linear programming , dual (grammatical number) , simulation , algorithm , mathematical economics , mathematics , programming language , art , physics , literature , astronomy , world wide web
The paper introduced the basic model of process of safe ship control in a collision situation using a game model with j objects, which includes non-linear state equations and non-linear, time varying constraints of the state variables as well as the quality game control index in the forms of the game integral payment and the final payment. Approximated model of the process control as the model of multi-step matrix game in the form of dual linear programming problem has been adopted here. The Game Ship Control GSC computer program has been designed in the Matlab/Simulink software in order to determine the own ship’s safe trajectory. These considerations have been illustrated with examples of a computer simulation using an GSC program for determining the safe ship's trajectory in real navigational situation. Simulation research were passed for five sets of strategies of the own ship and met ships.

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