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Character Networks for Narrative Generation
Author(s) -
Graham Alexander Sack
Publication year - 2014
Publication title -
pan stanford publishing ebooks
Language(s) - English
Resource type - Book series
DOI - 10.1201/b16877-7
Subject(s) - narrative , character (mathematics) , history , literature , sociology , art , mathematics , geometry
Evolutionary game theory provides a set of tools that can be used to model the evolution of social contracts. These models traditionally take the game individuals play as fixed and consider how behavior within this game may change over time. However, one of the most important aspects of the formation of social contracts is the evolution of the game itself. This chapter presents a method for modeling evolving games that fits within the standard methods of evolutionary game theory and applies this approach to examples relevant to the evolution of the social contract. The scope and limits of this method are discussed and this way of representing evolving games is contrasted with other approaches that have been considered.

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