Cut & recombine: reuse of robot action components based on simple language instructions
Author(s) -
Tamosiunaite Minija,
Aein Mohamad Javad,
Braun Jan Matthias,
Kulvicius Tomas,
Markievicz Irena,
Kapociute-Dzikiene Jurgita,
Valteryte Rita,
Haidu Andrei,
Chrysostomou Dimitrios,
Ridge Barry,
Krilavicius Tomas,
Vitkute-Adzgauskiene Daiva,
Beetz Michael,
Madsen Ole,
Ude Ales,
Krüger Norbert,
Wörgötter Florentin
Publication year - 2019
Publication title -
the international journal of robotics research
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.786
H-Index - 168
eISSN - 1741-3176
pISSN - 0278-3649
DOI - 10.1177/0278364919865594
Subject(s) - reuse , action (physics) , simple (philosophy) , computer science , robot , human–computer interaction , artificial intelligence , control engineering , programming language , engineering , physics , epistemology , waste management , quantum mechanics , philosophy
Human beings can generalize from one action to similar ones. Robots cannot do this and progress concerning information transfer between robotic actions is slow. We have designed a system that performs action generalization for manipulation actions in different scenarios. It relies on an action representation for which we perform code-snippet replacement, combining information from different actions to form new ones. The system interprets human instructions via a parser using simplified language. It uses action and object names to index action data tables (ADTs), where execution-relevant information is stored. We have created an ADT database from three different sources (KUKA LWR, UR5, and simulation) and show how a new ADT is generated by cutting and recombining data from existing ADTs. To achieve this, a small set of action templates is used. After parsing a new instruction, index-based searching finds similar ADTs in the database. Then the action template of the new action is matched against the information in the similar ADTs. Code snippets are extracted and ranked according to matching quality. The new ADT is created by concatenating code snippets from best matches. For execution, only coordinate transforms are needed to account for the poses of the objects in the new scene. The system was evaluated, without additional error correction, using 45 unknown objects in 81 new action executions, with 80% success. We then extended the method including more detailed shape information, which further reduced errors. This demonstrates that cut & recombine is a viable approach for action generalization in service robotic applications.
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