The advantage of a ground surface in the representation of visual scenes
Author(s) -
Z. Bian,
Grethe Andersen
Publication year - 2010
Publication title -
journal of vision
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.126
H-Index - 113
ISSN - 1534-7362
DOI - 10.1167/10.8.16
Subject(s) - surface (topology) , flicker , computer science , computer vision , artificial intelligence , figure–ground , mathematics , computer graphics (images) , geometry , psychology , perception , neuroscience
The present study used change detection tasks to examine whether there is an advantage of a ground surface in representing visual scenes. In 6 experiments, a flicker paradigm (Experiments 1 through 4) or a one-shot paradigm (Experiments 5 and 6) was used to examine whether changes on a ground surface were easier to detect than changes on a ceiling surface. Overall, we found that: (1) there was an advantage in detecting changes on a ground surface or changes to objects on a ground surface; (2) this advantage was dependent on the presence of a coherent ground surface; (3) this advantage could propagate to objects connected to the ground surface through "nested" contact relations; (4) this advantage was mainly due to improved encoding rather than improved retrieval and comparison of the ground surface; and (5) this advantage was dependent on the presentation duration of the scene but not the number of objects presented in the scene. Together, these results suggest a unique role of the ground surface in organizing visual scenes.
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