Interactive Virtual Hair Salon
Author(s) -
Kelly Ward,
Nico Galoppo,
Ming C. Lin
Publication year - 2007
Publication title -
presence virtual and augmented reality
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.196
H-Index - 90
eISSN - 1531-3263
pISSN - 1054-7460
DOI - 10.1162/pres.16.3.237
Subject(s) - rendering (computer graphics) , computer graphics (images) , computer science , animation , collision detection , haptic technology , computer graphics , computer vision , artificial intelligence , collision , computer security
User interaction with animated hair is desirable for various applications but difficult because it requires real-time animation and rendering of hair. Hair modeling, in cluding styling, simulation, and rendering, is computationally challenging due to the enormous number of deformable hair strands on a human head, elevating the computational complexity of many essential steps, such as collision detection and self-shadowing for hair. Using simulation localization techniques, multi-resolution representations, and graphics hardware rendering acceleration, we have developed a physically-based virtual hair salon system that simulates and renders hair at accelerated rates, enabling users to interactively style virtual hair. With a 3D haptic interface, users can directly manipulate and position hair strands, as well as employ real-world styling applications (cutting, blow-drying, etc.) to create hairstyles more intuitively than previous techniques.
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