A Diagram is a Trivial Machine
Author(s) -
Mario Asef
Publication year - 2016
Publication title -
artmargins
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.109
H-Index - 3
eISSN - 2162-2582
pISSN - 2162-2574
DOI - 10.1162/artm_a_00148
Subject(s) - narrative , diagrammatic reasoning , diagram , representation (politics) , computer science , process (computing) , sociocultural evolution , everyday life , narrative structure , narrative network , aesthetics , epistemology , sociology , narrative criticism , politics , narrative inquiry , linguistics , philosophy , political science , database , anthropology , law , programming language , operating system
I generate diagrams with the purpose of understanding the narratives, form, and aesthetics of sociocultural and political structures. This leaves room for the production of artistic works that can be introduced into the machinery of everyday life. The idea of the diagram emerged almost at the same time as the idea of the machine, although we cannot really tell which existed first. However, it seems clear that both are intrinsically connected. Machines and diagrams can be seen as a representation of a narrative system that leads the process of the creation of knowledge. What they share is essentially narrative: we create machines using diagrammatic narratives, and with those same narratives, we create knowledge. Narratives are the real machines.
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