z-logo
open-access-imgOpen Access
Automatic Game World Generation for Platformer Games Using Genetic Algorithm
Author(s) -
Ali Sofyan Kholimi,
Ahmad Hamdani,
Lailatul Husniah
Publication year - 2018
Publication title -
proceeding of the electrical engineering computer science and informatics
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.146
H-Index - 10
ISSN - 2407-439X
DOI - 10.11591/eecsi.v5.1608
Subject(s) - computer science , video game development , genetic algorithm , video game design , algorithm , artificial intelligence , game design , machine learning

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom