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The Application of the Combination of Virtual and Reality in the Film Space Performance
Author(s) -
Yi Wang,
Yidong Cheng
Publication year - 2022
Publication title -
wireless communications and mobile computing
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.42
H-Index - 64
eISSN - 1530-8677
pISSN - 1530-8669
DOI - 10.1155/2022/5409046
Subject(s) - computer science , microlens , virtual reality , computer vision , virtual image , projection (relational algebra) , computer graphics (images) , artificial intelligence , process (computing) , space (punctuation) , light field , object (grammar) , field (mathematics) , reliability (semiconductor) , image processing , augmented reality , image (mathematics) , optics , algorithm , lens (geology) , physics , mathematics , power (physics) , quantum mechanics , pure mathematics , operating system
In order to improve the effect of film space performance, this paper applies the combination of virtual and reality to the film space performance processing. Moreover, this paper analyzes the light field distribution of the three-dimensional object in space, and modulates the projected image projected on it with the spectral characteristics of the optical screen to finally restore the light field of the original object. In addition, this paper uses the multi-projection method to study the recovery process of the cylindrical microlens array screen to the light field, and divides and reorganizes the multi-view image of the scene shot by the camera array to obtain the correct projected image. Finally, this paper applies the space processing algorithm based on the combination of virtual and reality to the film space performance processing, and uses experimental research to verify the reliability of the method proposed in this paper.

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